DM-Samosa was a UT3 deathmatch level I created with a strict deadline of just a week, with work performed in the evenings only.
The general floorplan was inspired by the original Rocket Arena level RA-Akuma by Rich Eastwood and so the whole map can be seen as an homage to said level (and space maps/floaters in general).

My goal was to create a simple floorplan that could be enjoyed with a large number of players as well as just two players for duel purposes. The level consists of static meshes almost completely with the sole exception of some ramps which I created from brushes. Most of the objects found in the level are my own, using textures provided by EvilLair. Some other objects are stock objects made by Epic Games.

Download PC Version

Download PS3 Version

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